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VR Machine Warranty & After-sales Checklist

1. Why Warranty Is a Commercial Risk Topic, Not a Legal One Many buyers treat warranty as a legal formality. In commercial VR, warranty is actually: Poor warranty terms rarely cause problems immediately.They cause slow operational damage. 2. The Difference Between “Warranty” and “Support” Warranty defines: Support defines: A long warranty with weak support is […]

How to Identify a Reliable VR Manufacturer in China

(A Practical Buyer’s Guide for Commercial VR Projects) Executive Summary(≤160 chars) A deep-dive buyer guide on how to evaluate VR manufacturers in China, covering engineering depth, certification risks, supply chain control, and long-term operational reliability. 1. Why “Finding a VR Manufacturer” Is the Wrong Question Most overseas buyers start with the same assumption: “I just […]

How Headset FOV and Resolution Affect XR Experience (XP)

A Commercial XR Operator & Engineering Perspective Executive Summary (≤160 chars) A deep analysis of how headset field of view and resolution impact comfort, performance, throughput, and ROI in commercial XR deployments. 1. Why FOV and Resolution Are Misunderstood in Commercial XR In almost every XR procurement discussion, two specifications dominate the conversation: Buyers often […]

PICO vs Deepon vs Quest — Commercial Buyer Review

A Long-Term Procurement Guide for VR Arcades & LBE Operators Executive Summary(≤160 chars) A deep commercial buyer review comparing PICO, Deepon, and Quest for VR arcades, focusing on stability, management cost, failure risks, and long-term ROI. 1. Why This Comparison Exists (And Why Most Are Useless) If you search “PICO vs Quest vs Deepon”, you’ll […]

Best VR Equipment for Kids Zone

Best VR Equipment for Kids Zone

1. Why Kids Zone VR Has Unique Requirements VR equipment for kids zones must satisfy stricter constraints than standard VR attractions: In malls, kids zone VR must fit 5–10 minute sessions and support USD 5–20 pricing depending on region. 2. Core Selection Criteria for Kids Zone VR Operators should prioritize: Complex free-roam or high-G-force systems […]

Best VR Machines for Small Spaces (5–10㎡)

Best VR Machines for Small Spaces (5–10㎡)

1. Why Small-Space VR Requires Different Thinking In malls and compact commercial locations, space is the most expensive resource.VR machines for 5–10㎡ must deliver: Large free-roam XR systems are unsuitable for this category. 2. Key Selection Criteria for 5–10㎡ VR Spaces Operators should prioritize: 3. Recommended VR Machine Types VR Machine Typical Area Why It […]

How to Choose the Right VR Machine for a Mall

How to Choose the Right VR Machine for a Mall

1. Why Mall VR Selection Is Different Mall-based VR installations face unique constraints: Choosing the wrong VR machine often leads to: 2. Step 1: Evaluate Available Space Space Size Recommended VR Machines 5–10㎡ VR Cinema, 9D VR Chair 10–20㎡ VR Racing Simulator, VR Motorcycle 30–60㎡ Matrix Space, small XR arena 80㎡+ VR Arena, MR Kart […]

VR Motorcycle vs VR Car Simulator: Motion System & Commercial Comparison

VR Motorcycle vs VR Car Simulator: Motion System & Commercial Comparison

VR Machine vs VR Machine · XR Simulator Comparison Guide 1. Overview Both VR Motorcycle Simulators and VR Car Simulators are popular attractions in commercial VR venues.However, they differ significantly in: This article provides a clear VR machine vs VR machine comparison to help operators choose the right simulator. 2. Core Experience Difference Aspect VR […]

VR Cinema 2-Seat vs 4-Seat

VR Cinema 2-Seat vs 4-Seat

(Capacity, Technical Differences, ROI & Venue Planning) 1. Overview VR Cinemas are among the highest-earning compact VR attractions in malls and FECs.LEKE offers both 2-seat and 4-seat versions, each featuring: The choice between 2-seat and 4-seat models affects throughput, audience demographics, staffing needs, and ROI. 2. Technical Comparison Feature VR Cinema 2-Seat VR Cinema 4-Seat […]

VR Arena vs Matrix Space:Which Venue Model Delivers Better ROI?

Which Venue Model Delivers Better ROI?

1. Market Context Modern malls increasingly demand high-throughput, high-visual-impact entertainment solutions.Two mainstream models dominate today’s XR market Both deliver immersive experiences, but their business logic, cost structure, and ROI timelines differ significantly. 2. What Is a VR Arena? A VR Arena (8×12m, 10×15m, 16×20m) is a large open-space XR battleground supporting: Characteristics: 3. What Is […]

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